Monday, April 22, 2013

Will The Wii Change Physical Therapy?


Many patients set up a painful Physical Therapy design following shoulder surgery. Your invasive process of implanting bone anchors or even even the cutting and replacement in the case tendons the arm supports further inhibited by weeks of immobilization due to wearing a sling. If sling is removed, more after two to half a dozen weeks, the arm weighs in at stiff, weak, and painful to act.

The Physical Therapy process starts with passive stretching to try to regain the range of motion the shoulder joint can do. Lack of movement has caused a buildup of scar tissue and a lessening of sinovial fluid to "grease" the joint. Initial range of motion being active is painful and take some of effort. Range of distribution returns slowly. Passive, or maybe the assisted, movement returns with more speed than active, or sick person directed, motion.

After four weeks the patient commences strengthening exercises. These have also been tedious, painful and take lots of. The mental focus related to perform these exercises publish patient mentally and Physically stayed. The slow pace of recovery usually requires its toll on the emotional health of a typical patient. Around week six to eight or seven, many patients warn onset of mild despair. While sounding extreme, route has repeated itself among member of sports medicine community search online forums.

The majority of patients take note that real recovery, utilizing strength and flexibility, occur when the get is used on a day-to-day basis to do bare cement tasks. A return to workout is difficult but the activity builds active shifting very effectively.

The big real question is, how can a patient build active shifting and strength without that the pain of Physical torture? I mean Therapy.

The answer may lie with modern correspond systems, specifically the Wii. The Wii uses motion sensitive controllers to govern the characters in the game. Instead of sitting for one's couch exercising the usb, as is the case for other systems, users of the A bad are up and strong. Simulating the movements related to swing a tennis racquet or box to a wonderful opponent. The game gives the sufferer something other than the pain to pay attention to which in turn eliminates the mental anguish your Physical Therapy.

The Wii is starting to find a home in hospitals in the direction of country. Herrin hospital in southern Illinois initiated a policy of to use the online game system and reports that patients refocus their energies into beating your opponent instead of focusing above the pain. This pushes them contributed into rehab than they will normally. The patients often do much better.

Having spent time rivaling friends to see who is the foremost boxer, I can declare my shoulders were sincerely fatigued following play. Whether prolonged use will turn into stronger shoulders or not, I'm not sure. Play definitely got the blood flowing and the muscles durable.

For liability purposes Nintendo truly market the Wii has a Physical Therapy device, although clearly the actual is there. It's only a matter of time before we see systems acording to this technology geared primarily for simple Physical Therapy. I could not recommend that patients fresh the particular sling start swinging personal racquets and don virtual boxing gloves themselves. It's clear that the actual is there for a quicker recovery. Definitely talk with your amount of doctor before starting any Physical Therapy and maybe the Nintendo Wii is within your future.

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